John Gracey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length blonde hair. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He would like to get married and retire; and wants to have a good time and be beloved
Ideals: Justice, Optimist. Flaws: Disease. Bonds: Attractive, In love. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Gold and topaz bottle stopper cork (600 gp). Silver ewer (90 gp).
Kyle Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and carries tridents. With bright chestnut hair and a scraggly beard. His eyes are a pleasant violet.
Personality: Abrasive and pushy, he has a hard time making friends. He uses divination through singing.
History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up trident and armor he uses now. He left for the north, certain he would find work there.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Nature, Has a crush. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Theodoric Budd, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish red hair is in a traditional bowl cut. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He has worked as a Brewer like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic, Gifted. Bonds: Job, Immigrant. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears grey painted combat armor at almost all times. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Carved bone or ivory statuette (10 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Gold dragon comb with red garnet eye (900 gp).
Theodoric Bradley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His whole body is exceptionally muscular. He wears his brown hair up. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Sculptor business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Theodoric's homeland. Theodoric decided to take the middle way and become a bodyguard. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Optimist, Fighting. Bonds: Immigrant, Job, Family. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. Black pearl (1300 gp). Violet garnet (1300 gp). Chrysoprase (80 gp).
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