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Advanced [show]


Simon Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Simon will drive conversation. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Simon took refuge in the large cave and found the beat up bow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Ugly, Hedonist, Disease. Bonds: Nature. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Simon Blyth, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Rolf has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Flaws: Impulsive, Disease. Bonds: Adventurer, Poor. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Rolf Easton, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Balimaar Walpole, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars. He is an epitome of beauty. His hair is auburn and curly. He has gleaming, smiling blue eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend

Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Adventurer. Occupation: Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Walpole, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)18 (+4) 8 (-1)15 (+2)
Skills Stealth +0, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Snowdon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His red hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. One day when Tim was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Tim was heart-stricken from the event, and his father started working long hours to provde for them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Insane, Shy. Bonds: Poor. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Tim Snowdon, Male Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 4 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)7 (-2) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. Banded agate (12 gp). Blue quartz (12 gp). Jade (100 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he wants revenge against gnolls

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Hunter Bradley, Male Human Bard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 13 (+1)17 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Sardonyx (20 gp).


Social Check DCs

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