Conrad Byron, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. His golden hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Racist. Bonds: Family, Poor, Adventurer. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 88 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and he perpetually has his longbow ready. With bright white hair and a scraggly beard. He has several tiny amber earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Roland would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 8000 sp. Alexandrite (1600 gp).
Geoffrey Marston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: The child of a Fletcher, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Jeweler for hire.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Mentor. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Odo Ashley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is lengthy and is close to two feet long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Emotional, Hedonist. Bonds: Poor, Religious. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 31000 sp. Rose (40 gp). Violet garnet (500 gp). Alexandrite (500 gp). Golden pearl (70 gp). 1 Minor magic item.
Drogo Everly, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is red, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the north, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered painting. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Terran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!