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NPC Generator

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Advanced [show]


Miles Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is brown, silky, and of moderate length. He wears a mask on his face.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich, Adventurer. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Miles Tattersall, Male Human Ranger 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Hourglass.


Social Check DCs


Robert Alston, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a simple brown robe with pastel stripes complete with hood. His skin is also unnaturally pale. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: He got into the Animal Trainer business at a young age. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Robert Alston, Male Human Warrior 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)15 (+2) 17 (+3)13 (+1)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is singed and shortened. He wears an eyepatch.

Personality: Dean wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Dean Bentley, Male Human Aristocrat 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Robert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, violet cloak. His golden hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Shipwright job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Robert Blackwood, Male Human Expert 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills History +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 20000 cp. Obsidian (12 gp). Red garnet (140 gp). Brown-green garnet (140 gp). Rich purple corundum (800 gp). Peridot (80 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Cooper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is thinning but still full. His face is scarred and worn.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the north to a Map Maker, Nicholas learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Ugly, Forgetful. Bonds: Adventurer, Job, Nature. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Nicholas Cooper, Male Human Paladin 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Alexandrite (800 gp). Amber (150 gp). Black pearl (800 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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