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NPC Generator

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Advanced [show]


Robert Soames, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his longsword. He is muscular with a powerful set of arms. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: Born in the west to a Jeweler, Robert learned a great deal about his father's area of expertise. A gifted student he started as a Farmer, but he got bored and became a Jeweler. He has worked as a Jeweler like his father before him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Robert Soames, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Don Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker, Logical, Persistence. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Don Yardley, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is singed and shortened. His eyes are a pleasant brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Ugly, Racist, Lazy. Bonds: Rich, Adventurer, Nature. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Arnold Wakefield, Male Human Expert 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large tan jacket. He sports a long black beard, and similarly colored long hair. He has gleaming, smiling amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Trym was born in the west. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Athletic, Impeccable, Artistic, Persistence, Fighting. Flaws: Mundane. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Trym Copeland, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Roger Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears red painted combat armor at almost all times. His whole body is exceptionally muscular. He has black hair. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Actor

Voice: Soothing and warm

Attributes [hide]

Roger Ainsworth, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)4 (-3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 1000 sp.


Social Check DCs

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