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NPC Generator

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Advanced [show]


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He has styled his white hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the south. He worked as a nervous Spice Merchant and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Job, Immigrant, In love. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Patrick Middleton, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp.


Social Check DCs


Shane Hamilton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is cut short with large spiked bangs in the front. His half smiles and green eyes are beguiling and draw you in.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: The child of a Tanner, who enjoyed hunting, Shane was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against illithids.

Flaws: Lazy. Bonds: Attractive, Enemies, Nature. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Shane Hamilton, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He is an epitome of beauty. With bright red hair and a scraggly beard. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich western family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Henry Barton, Male Human Warrior 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)18 (+4) 17 (+3)17 (+3)
Skills Investigation +7, Performance +6
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Gnoll, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Wesley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a brown and white robe with the hood down. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Gunter Wesley, Male Human Wizard 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 200 gp. Moonstone (30 gp). Chrysoprase (30 gp). Alexandrite (400 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Pink pearl (160 gp).


Social Check DCs


Percival Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length brown hair. He has gleaming, smiling blue eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fisher.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Enemies, Mentor, Job. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Kimberly, Male Human Expert 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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