Justin Brent, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His red hair is drawn into a tight pony tail with a dagger scrunchie. This gray eyed northerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Don Digby, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears red trousers with violet and tan striped suspenders. He wears various colorful collared shirts. His black hair is lengthy. He wears large thick round spectacles.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: Revenge.
Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Enemies. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Wymar Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has styled his black hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Wymar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: His relatives are trying to arrange a marriage.
Bonds: Rich, Attractive, Family, Slave. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 23000 sp. 1 Minor magic item.
Theodoric Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is kept up in a ponytail inside a deerstalker hat. His green eyes peer out from beneath his deerstalker blue hat.
Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with painting.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better trade route.
Motivation: He's looking for his big break; and he wants nothing more than to rejoin the army
Ideals: Pacifist, Artistic. Bonds: Poor, Military, Adventurer. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Just what you see.
Hunter Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His childhood dream was to be a Dilettante, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and to reunite with his absent father
Ideals: Joker. Flaws: Addict. Bonds: Adventurer, Job, Family. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
