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Advanced [show]


Dustin Nibley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Dustin was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Nibley, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)9 (-1) 17 (+3)17 (+3)
Skills History +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Rolf Lindsay, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has styled his brown hair well, parting it to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: Rolf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Rolf Lindsay, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp). 1 Half-Plate.


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Justice, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Bertram Presley, Male Human Warrior 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan cloak and cross-gartered grey stockings, he is not a threatening figure. He has black hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered

History: John was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and many gnolls want him driven away

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Enemies. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

John Dudley, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)17 (+3) 12 (+1)8 (-1)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Alexandre Harper, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Banker. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. His auburn hair is still thick. He wears an eyepatch.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Server father left him crippled. Due to his spouse's obsession with being a Server they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Harper, Male Human Cleric 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)7 (-2) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs

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