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NPC Generator

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Advanced [show]


Geoffrey Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a slight overbite and is overall scrawny. His tied-back hair is red. He is baby faced.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Extrovert. Bonds: Attractive, Immigrant, Nature, Has a crush. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Geoffrey Sydney, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Balimaar Stafford, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his white hair. His eyes are amber and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of southern immigrants he idolized his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Balimaar Stafford, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a fancy black suit. His brown hair is smooth and relatively long. His eyes are green.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. As long as the job gets done he does not care how it got done.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: To be a Detective again; and a strong sense of loyalty to human people

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Guy Deighton, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs


Hubert Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. His auburn hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Hubert Shelby, Male Human Warlock 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 1000 sp. 1 Everburning torch.


Social Check DCs


Richard Wellington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a red shirt with thin yellow vertical stripes and brown pants. His hair is greying and his face has many wrinkles. He has hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Attractive, Nature, Adventurer, Has a crush. Occupation: Seamstress

Voice: Uses lots of figures of speech

Attributes [hide]

Richard Wellington, Male Human Wizard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 4000 sp. Moonstone (50 gp).


Social Check DCs

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