Bertram Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple brown robe with pastel stripes complete with hood. His tied-back hair is chestnut. He has a tattooed face.
Personality: He dislikes all the random violence that takes place in the west. He is a great chef.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.
Motivation: Money/treasure; and he is greedy
Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bookbinder
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 5 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His white hair has been sun bleached extensively. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Fighting. Bonds: Poor, Attractive, Family. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Theobald Barton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is braided into rings. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east. Theobald was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fletcher. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Fletcher
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 22000 sp. 1 Minor magic item.
Anthony Dudley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His hair is long and silver with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He has a dull look in his hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to reunite with his old friends
Ideals: Passionate, Logical. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Aldous Everly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears an entirely black suit with white socks and a vest with buckled shoes. He has a hunchback. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. Aldous was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he feels kind of lost in life
Ideals: Logical. Flaws: Ugly, Depressed, Insane. Bonds: Immigrant. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt.
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