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Advanced [show]


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Poor, Slave. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Frederick Marleigh, Male Human Cleric 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 2000 sp. Malachite (7 gp). Violet garnet (1300 gp). Peridot (80 gp).


Social Check DCs


Alex Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and brown pants. He carries a battered mace and tarnished warhammer as well. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Alex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alex's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Slave Trader

Voice: Dutch accent

Attributes [hide]

Alex Norton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of western immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Gunter Graham, Male Human Aristocrat 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Golden yellow topaz (300 gp). Chrysoprase (50 gp). Silver pearl (160 gp). Red garnet (160 gp). 1 Minor magic item.


Social Check DCs


Percival Morton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and he perpetually has his morningstar ready. His white hair is heavily combed to the right. He has several tiny topaz earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Bonds: Attractive, Rich, Military. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Percival Morton, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 0 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Aquamarine (700 gp). Black star sapphire (1100 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Heward Shelly, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Heward Shelly, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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