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NPC Generator

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Advanced [show]


Lewis Browning, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and tends to wear a large violet jacket. He has wavy silver hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Artistic, Fighting, Gifted. Flaws: Racist, Insomniac. Bonds: Family. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Lewis Browning, Male Human Monk 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the west. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born the only child of a wealthy merchant. Cursed with unlife at a very young age, Nicholas has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Pacifist, Optimist, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Nicholas Berkeley, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)15 (+2) 7 (-2)16 (+3)
Skills Deception +5, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. Aquamarine (400 gp). Lapis lazuli (13 gp). Pink pearl (40 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Shepherd, Gunter learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Gunter has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Ugly, Impulsive, Disease. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Gunter Rodney, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)17 (+3) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Gerard Braxton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He usually wears his black robe and has his mace always slung over his shoulder. He wears his hair in dreadlocks. He has a dull look in his violet eyes.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Joker, Entrepeneur. Bonds: Family, Guardian. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Braxton, Male Human Fighter 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)7 (-2) 9 (-1)10 (+0)
Skills Animal Handling +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Guy Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow tunic with violet highlights, and long green pants that bunch up around his shoes. His long brown hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Immigrant, Rich, Nature. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Guy Walpole, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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