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NPC Generator

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Advanced [show]


Aldous Heiser, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His blonde hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. In his 17th year, his parents were killed by a dire rats raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Poor, Enemies. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Aldous Heiser, Male Human Monk 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)12 (+1) 8 (-1)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Brown-green garnet (50 gp). Azurite (10 gp). Banded agate (10 gp). 1 Minor magic item.


Social Check DCs


Frederick Atterton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Glassblower uniform. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Frederick Atterton, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)17 (+3) 10 (+0)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Miles Branson, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a green suit. His silver hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He has worked as a Engraver like his mother before him.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Miles Branson, Male Human Commoner 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 8
Languages Common, Infernal, Dwarven, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 100 pp.


Social Check DCs


Don Blackwood, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His whole body is exceptionally muscular. His golden hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Guardian. Occupation: Barrister

Voice: Slurs words

Attributes [hide]

Don Blackwood, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)7 (-2) 18 (+4)13 (+1)
Skills Arcana +0, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Pink pearl (40 gp). Red-brown spinel (40 gp). Blue quartz (12 gp). Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Robert Upton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tan shirt with thin brown vertical stripes and violet pants, he is not a threatening figure. His chestnut hair is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Robert hails from a village terrorized by gnolls. Robert was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mortician. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist, Justice. Bonds: Enemies, Immigrant, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Robert Upton, Male Human Barbarian 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 16 (+3)18 (+4) 11 (+0)13 (+1)
Skills Arcana +7, Investigation +7
Senses Passive Perception 10
Languages Common, Terran, Druidic, Orc, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Fire opal (1300 gp). Banded agate (15 gp). Rock crystal (30 gp). Aquamarine (1100 gp).


Social Check DCs

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