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Advanced [show]


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has brown hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Locksmith, Trym learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He became a Locksmith soon after.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, Military, Religious. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Warwick, Male Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +7, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 500 gp.


Social Check DCs


Aldous Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his blonde hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Fletcher, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Ideals: Persistence, Justice. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Aldous Berkeley, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Athletics +3, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Rhodochrosite (10 gp). Violet garnet (500 gp). Azurite (10 gp). Lapis lazuli (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Snape, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He has shaved his head bald. His eyes are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and money/treasure

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Snape, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 12 (+1)12 (+1) 8 (-1)7 (-2)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Lance Breeden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He dresses in collared shirts and wears a proper scarf over his head. He has a hunchback. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his singing dream.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Disciplined, Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Lance Breeden, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 2600 sp.


Social Check DCs


Arnold Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Animal Trainer uniform. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are green and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Unemployed, who enjoyed hunting, Arnold was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He's attracted to the PC; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Fighting, Extrovert. Bonds: Job, Nature, Has a crush. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Arnold Sherwood, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 300 gp.


Social Check DCs

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