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NPC Generator

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Advanced [show]


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear white pants and tee shirts. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Disease, Antagonistic, Addict. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hubert Mitchell, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)8 (-1) 18 (+4)17 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 100 gp.


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. His black hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: Eccentric and domineering, Raymond will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Raymond was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Extrovert, Pacifist. Bonds: Slave, Attractive, Family. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Raymond Gresham, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean black cloak covering his clean studded leather. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Depressed. Bonds: Military, Poor, Enemies. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Tim Westcott, Male Human Rogue 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and brown pants. His silver hair is greasy and uncared for. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Chad hails from a village terrorized by goblins. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Enemies. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Chad Hale, Male Human Ranger 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Stansfield, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with blue pants. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. His hair is blonde and very short. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Rich. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Roger Stansfield, Male Human Rogue 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)8 (-1) 7 (-2)13 (+1)
Skills Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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