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NPC Generator

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Advanced [show]


Gerald Colton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear flannel. His black hair is kept up in a ponytail inside a top hat. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Herbalist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He has worked as a Herbalist like his father before him.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Gerald Colton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears his black hair up in a very large beehive style do. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and retire the richest man in the east

Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Wymar Kendall, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Darby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love, Slave. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Darby, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)15 (+2) 17 (+3)7 (-2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Aquamarine (500 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Aquamarine (500 gp).


Social Check DCs


Adam Vance, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. He wears a top hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: He is a Deep Scion in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Spanish accent

Attributes [hide]

Adam Vance, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)16 (+3) 5 (-3)8 (-1)
Skills Investigation +5, Performance +1
Senses Passive Perception 7
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long chestnut hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Thomas was born on a far northern island where he grew up under the tutelage of his father, an expert Soapmaker. He left for the north, certain he would find work there.

Motivation: He feels threatened by others; and many gnolls want him driven away

Flaws: Ugly, Shy, Fearful. Bonds: Military, Immigrant. Occupation: Soapmaker

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Morley, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 19 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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