Dean Wakefield, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a custom-built plate barding that's adorned with green lining and desert motifs. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 400 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Balimaar Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is kept up in a ponytail inside a small hat. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Animal Trainer, but he got bored and became a Knight. He has worked as a Knight like his mother before him.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable, Gifted. Bonds: Adventurer, Job. Occupation: Knight
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Smoky quartz (60 gp). Onyx (60 gp).
Don Barlow, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. His chestnut hair is lengthy. His brown eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Shipwright. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold dragon comb with red garnet eye (1200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).
Trym Weld, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He has a very tight haircut. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Wants to open a new tavern; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Immigrant, Job. Occupation: Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Peter Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.
History: Peter was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying brother.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 5 (-3) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
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