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Advanced [show]


Nicholas Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nicholas was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur, Disciplined. Flaws: Insane. Bonds: Slave, Attractive. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Clifford, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Justin Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan leather gloves, a tan jacket, and tight pants. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Flaws: Insomniac, Hedonist. Bonds: Attractive, Family, Nature. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Justin Myerscough, Male Human Paladin 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 70 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +6, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Hunter, John learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Hunter like his mother before him.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

John Hastings, Male Human Aristocrat 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple -2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Don Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Spice Merchant, Don learned a great deal about his father's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Spice Merchant.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Don Haley, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He keeps his golden hair in a pixie cut. His eyes are amber and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Adventurer. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Trym Enfield, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Giant, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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