Alex Marston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a pastel vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is thinning but still full. He has brown eyes and a pastel hat with a brown feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to end his boredom
Ideals: Joker, Gifted. Flaws: Ugly, Hedonist, Mundane. Occupation: Marshal
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries a battered glaive and tarnished crossbow as well. He wears his black hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Gifted, Artistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 80 pp.
Patrick Clifford, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor, and carries warhammers. He has styled his brown hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was raised in a forest tribe. He dropped out of school to support his sick mother, and resented it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and to share knowledge with the world
Ideals: Fighting, Logical. Bonds: Family, Nature, Rich. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Thomas Trowbridge, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a colorful flower in his blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Shoemaker profession.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted necromantic powers by his dying brother.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Attractive, Job. Occupation: Barber
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden yellow topaz (400 gp).
Diggory Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is long and unkept. His green eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Blue sapphire (1300 gp). Sard (50 gp). Silver pearl (150 gp). Jasper (50 gp).
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