Henry Clifford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is long and unkept. This green eyed northerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Dumph, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy white beard and wild white hair. He has blue eyes and a green hat with a black feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.
History: Simon was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Simon took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To be a Weaver again; and balancing his hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
Lewis Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He keeps his blonde hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the east. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Crown-heir mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Pacifist, Logical. Flaws: Mundane, Disease. Occupation: Bookbinder
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. Amethyst (120 gp). Blue star sapphire (700 gp). Red-brown spinel (120 gp).
Alexandre Wentworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy white suit. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Alexandre and his spouse have recently divorced.
Motivation: He is content; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Dean Stapleton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a green and tan handkerchief worn on his left side, marred by teas. His brown hair is kept up in a ponytail inside a deerstalker hat. His blue eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Gifted from a young age, Dean studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 11 years.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 3000 sp.
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