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NPC Generator

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Advanced [show]


Hubert Halsey, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in black turtlenecks beneath a green coat with grey slacks. His blonde hair is smooth and relatively long. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Flaws: Addict, Shy, Impulsive, Disease. Bonds: Rich. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Halsey, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Moss agate (7 gp). Onyx (50 gp). Hematite (7 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He wears a deerstalker hat to cover his moderate length chestnut hair. He has several tiny amethyst earrings on each ear.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with painting.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: To protect his home.

Ideals: Artistic. Bonds: Rich, Guardian, Adventurer, Job. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Blankley, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Freshwater pearl (8 gp). Blue quartz (8 gp). Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Glassblower, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Poor, Religious. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Dumph, Male Human Adept 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 8000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Thomas Chester, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Pacifist, Logical. Flaws: Insane. Bonds: Rich. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Thomas Chester, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 5 (-3)13 (+1) 14 (+2)9 (-1)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. 1 Banded mail. 1 Full Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He has drifted from career to career and currently works as a Sailor.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy. Bonds: In love, Immigrant, Job. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Adelard Staurheim, Male Human Paladin 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 25000 sp.


Social Check DCs

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