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Advanced [show]


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large green mantle and cape that has been intricately interwoven into his grey robe. His long blonde hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Guy was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Flaws: Addict, Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Guy Norton, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 6 (-2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his golden hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lewis took refuge in the large cave and found the beat up sickle and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Lewis Ainsworth, Male Human Cleric 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills History +6
Senses Passive Perception 13
Languages Common, Orc, Elven, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 60 pp.


Social Check DCs


Chad Dryden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of drow once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer, Debt. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Dryden, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. Freshwater pearl (15 gp). Azurite (15 gp). Citrine (80 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Hunter Home, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a green shirt with thin red vertical stripes and yellow pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his writing dream.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Optimist, Artistic. Flaws: Racist, PTSD. Occupation: Bather

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Home, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy golden beard and wild golden hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Gardener, his mother struggled to pay the bills. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: To unite with his sister; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Nature. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Everard Kitchur, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)14 (+2) 5 (-3)9 (-1)
Skills Arcana +4
Senses Passive Perception 7
Languages Common, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp.


Social Check DCs

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