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Advanced [show]


Alex Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: Calm and collected, he is a well trained Painter. He takes great joy in being the best Painter in town.

History: He was born in a small desert village. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants to get laid; and expand his business

Ideals: Gifted. Bonds: Job, Nature, Has a crush. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Alex Trollope, Male Human Barbarian 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. Violet garnet (700 gp).


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears silk and lounges about seductively. His blonde hair is smooth and relatively long. His fierce violet eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Many drow want him driven away; and a deep hatred of drow

Ideals: Disciplined, Justice. Bonds: Attractive, Religious, Enemies. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Trey Asheton, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp.


Social Check DCs


Gerard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair is long and black with streaks of golden, and is pulled back with small violet clips. His beard is golden, braided, and well cared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and human compassion

Ideals: Logical, Gifted. Flaws: Ugly, Shy, Racist. Bonds: Rich. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Gerard Wakefield, Male Human Warlock 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 17 (+3)17 (+3)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with feathered hat. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a font of random trivia from the lore and stories he has discovered

History: Diggory was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical, Persistence. Flaws: Insane, Cynical. Occupation: Barrister

Voice: Sensual and smooth

Attributes [hide]

Diggory Tattersall, Male Human Rogue 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his violet robe. He is portly but not overly obese. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: To be a Servant again; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Military, Job. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Don Allerton, Male Human Rogue 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 800 gp. Blue star sapphire (400 gp). Obsidian (9 gp). Rhodochrosite (9 gp). Rock crystal (50 gp).


Social Check DCs

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