Anselm Cromwell, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He typically wears violet cloth garments or leather armor. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Miller job and began his own company from there.
Motivation: His religion dominates his actions; and human compassion
Ideals: Pacifist. Flaws: Racist. Bonds: Religious, Mentor. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 44000 sp.
Gomory Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of death on his torso, and carries monstrous two handed axes. His hair, while still mostly brown, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.
History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 14 years.
Motivation: Further expansion of business; and balancing his hectic life and new assassin responsibilities is difficult
Ideals: Fighting, Philantrophist, Impeccable. Bonds: Job, Nature. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
Shane Bradford, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Architect does, and he perpetually has his sickle ready. He keeps his white hair in a pixie cut. He has several tiny topaz earrings on each ear.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Born in the south to a Architect, Shane learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Roofer again; and wants to open a new tavern
Ideals: Fighting, Impeccable, Persistence. Bonds: Job, Rich. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 29 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1900 gp. Smoky quartz (30 gp). Rhodochrosite (16 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with blue socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He wears his chestnut hair down. His half smiles and green eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a Locksmith, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Carpenter soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 10 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp. 1 Half-Plate.
Randal Ainsworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His brown hair is unkempt and raggedy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and to end his boredom
Flaws: Ugly, Addict, Emotional. Bonds: Poor. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
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