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NPC Generator

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Advanced [show]


Manfred Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Adventurer does. He is muscular with a powerful set of arms. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are violet.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: Manfred was raised in a hard working conservative environment. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Professionalism, Persistence. Bonds: Job, Military, Adventurer. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Hayhurst, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3200 sp.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in black turtlenecks beneath a blue coat with grey slacks. His whole body is exceptionally muscular. He keeps his long brown hair kept up in a rat tail. This gray eyed westerner is not easily forgotten.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Bonds: Immigrant, Attractive, Religious, Mentor, Adventurer. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Mitchell, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a black and white robe with the hood down. He has shaved his head bald. This blue eyed northerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with painting.

History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Don never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Emotional. Bonds: Poor, In love. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Don Gracey, Male Human Aristocrat 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. With a patchy golden beard and wild golden hair. His brown eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Banker in town.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Glassblower mother left him crippled. He has worked as a Banker like his mother before him.

Motivation: He is content; and someone believes him a fraud

Flaws: Mundane, Disease. Bonds: Job, Enemies. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Ernest Tickle, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Athletics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He keeps his black hair in a pixie cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is lazy, self-centered, vain, and jealous.

History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Selfish. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Switch between two voices

Attributes [hide]

Odo Whitby, Male Human Warrior 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 11000 sp. White pearl (100 gp).


Social Check DCs

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