Richard Shelby, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a pastel armored body suit, with a simple blue line shooting up and back down. He has silver hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the south, certain he would find work there.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Racist, Impulsive. Bonds: Immigrant. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 57 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 40000 cp.
Conrad Atherton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His red hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is an amazing painter.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted, Artistic. Flaws: Depressed, Shy, Racist. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Artisan’s tools.
Gunter Hamilton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Ploughman. His head has been shaved. He is baby faced.
Personality: Calm and collected, he is a well trained Ploughman. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Ploughman for hire.
Motivation: To be a Bounty Hunter again; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 52 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 10000 cp. Bloodstone (30 gp). Malachite (5 gp). Violet garnet (500 gp).
Wymar Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a grey and green robe with the hood down. Beneath his clothing is a huge mess of scar tissue. His red hair is knotted and matted. His eyes are likewise gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Masseuse profession.
History: Wymar hails from a village terrorized by goblins. A freak accident while working with his Masseuse father left him crippled. He then took over the family business and is one of the better Brewer for hire.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against goblins
Flaws: Mundane, Disease. Bonds: Slave, Job, Enemies. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Alexandrite (600 gp). Eye agate (6 gp). Black pearl (600 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Heward Hampton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan cloak and cross-gartered brown stockings and is in decent physical shape. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heward was born with his mother's beautiful face. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He has drifted from career to career and currently works as a Map Maker.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he desires power and/or immortality
Ideals: Logical. Bonds: Job, Attractive, Adventurer. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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