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NPC Generator

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Advanced [show]


Dustin Blythe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, tan shirt, and blue tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is cut short. His eyes are green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Family, Mentor, Debt. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Dustin Blythe, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Godfrey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Layabout, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and many gnolls want him driven away

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Godfrey Hadleigh, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Medicine +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp.


Social Check DCs


Kyle Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and blue robe with the hood down. He has a slight overbite and is overall scrawny. His hair, while still mostly black, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: Kyle was born with his father's beautiful face. A freak accident while working with his Blacksmith father left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Disease, Impulsive, Addict. Bonds: Attractive. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Kyle Carlyle, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Small steel mirror. 1 Backpack.


Social Check DCs


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sword. His hair is cut close to his head. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Gilbert Tatum, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 18 (+4)11 (+0)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lance Conway, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is an epitome of beauty. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Insomniac, PTSD. Bonds: Attractive, Poor. Occupation: Spy

Voice: German accent

Attributes [hide]

Lance Conway, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 14 (+2)17 (+3)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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