Patrick Camden, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and black handkerchief worn on his left side. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair and beard is wavy and long. He has a tattooed face.
Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his mother.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Addict, Fearful. Bonds: Military. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 6
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 3 (-4) | 16 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Goblin, Orc, Elven
Attacks Melee +1 / 2d10-2, Ranged -1 / 2d10-4, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1400 gp. Azurite (16 gp). Violet garnet (400 gp). Moss agate (16 gp). Pink pearl (120 gp). Azurite (16 gp).
Reynard Moreno, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He typically wears yellow cloth garments or leather armor. He is an epitome of beauty. He has a silver handlebar mustache and slicked back silver hair. His fierce gray eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Reynard was raised in a hard working conservative environment. In his 18th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Weaver like his father before him.
Motivation: Revenge; and he wants to meet his childhood hero
Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Rich purple corundum (500 gp). Blue quartz (13 gp).
Hunter Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tight fitting tan shirt and pants. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: Hunter was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shepherd for hire.
Motivation: His religion dominates his actions; and marry his sister to traveling adventurers
Ideals: Optimist, Logical. Bonds: Family, Job, Religious. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1000 sp. 1 Buckler. 1 Full Plate. 1 Full Plate.
Trym Wesley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trym was born with his father's beautiful face. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against giants; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Slave. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Sard (60 gp). Freshwater pearl (11 gp).
Dean Enfield, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His hair is auburn and curly. He has gray eyes and a brown hat with a white feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is harsh and unforgiving.
History: He is a Chromatic Dragon in disguise. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
