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Advanced [show]


Rolf Oakes, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a pastel tunic with tan highlights, and long green pants that bunch up around his shoes. His hair is long and white with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Shy, Selfish, Addict. Bonds: Rich, Family. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Rolf Oakes, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Hartford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He works hard and plays hard.

History: Thomas was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has since lost track of the people in his past.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Family, Job. Occupation: Bounty Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Thomas Hartford, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 7 (-2)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Norman Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He has blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Antagonistic. Bonds: Guardian, Job, Poor, Immigrant. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Norman Sutherland, Male Human Warlock 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Carnelian (30 gp).


Social Check DCs


Heward Axton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has a large green mantle and cape that has been intricately interwoven into his brown robe. His red hair is cut short. His eyes are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Sculptor soon after.

Motivation: A strong sense of loyalty to Human people; and find a way to reverse the transformation of his brother

Flaws: Sensitive, Shy, Racist. Bonds: Family, Job. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Heward Axton, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Tailor, Gerald learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Tailor, and he later adopted a second daughter.

Motivation: Further expansion of business; and expand his business

Bonds: Attractive, Job, Rich, Family. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Gerald Royal, Male Human Commoner 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. Chrysoberyl (60 gp). Deep blue spinel (400 gp). Banded agate (5 gp). Banded agate (5 gp).


Social Check DCs

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