John Oakley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.
History: Gifted from a young age, John studied abroad. John was born on a far southern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1000 gp. Eye agate (9 gp). Carnelian (30 gp). Amber (70 gp). Amber (70 gp).
Lewis Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His blonde hair is styled in orderly dreadlocks. He has green eyes and a red hat with a yellow feather.
Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion
Ideals: Professionalism. Flaws: Fearful, Antagonistic. Bonds: Attractive, Family. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Charles Heiser, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has no hair. He has gleaming, smiling blue eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Charles's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Ideals: Professionalism, Artistic. Flaws: Ugly, Shy, Antagonistic. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 6000 sp. Chrysoberyl (70 gp). Fire opal (1600 gp).
Gerald Hayes, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears a black small hat and black clothes. His chestnut hair is kept up in a ponytail inside a small hat. His half smiles and amber eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Artistic. Flaws: Insane, Impulsive, Depressed. Bonds: Attractive, Nature. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp. Hematite (6 gp). Bloodstone (20 gp). Carnelian (20 gp). 1 Minor magic item.
John Wellington, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports pastel clothing, slightly heavier than average wear. He has moderate length auburn hair. His violet unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and to prove his worth to the world
Ideals: Joker. Flaws: Disease, Depressed. Bonds: Poor. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: Just what you see.
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