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Advanced [show]


Kyle Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His hair is short and golden. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Job, Mentor. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Kyle Eastaughffe, Male Human Fighter 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his shield, and sports empty pouches on his belt. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the north to a Guard, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Bookbinder, but he got bored and became a Guard. He has drifted from career to career and currently works as a Guard.

Motivation: To be a Bookbinder again.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Job. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Gilbert Skelton, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills History +4, Performance +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are blue and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Enemies, Nature. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Roger Berkeley, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 10 (+0)6 (-2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has a moderate pudge and is not very fit. His Stetson hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. His childhood dream was to be a Bowyer, but he was a colossal failure. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Brixton, Male Human Barbarian 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Tindall, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has all his life been fascinated with painting.

History: He was born to loving parents in a slum to the east. Gomory was born on a far eastern island where he grew up under the tutelage of his father, an expert Barrister. He left for the east, certain he would find work there.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insomniac, Insane. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Voice breaks

Attributes [hide]

Gomory Tindall, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)17 (+3) 6 (-2)7 (-2)
Skills Persuasion +1, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Ignan, Gnoll, Terran
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs

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