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Advanced [show]


Wymar Weston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. His ears are large.

Personality: He is irascible and easily irritated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 4 years old his parents immigrated from the west. A gifted student he started as a Assassin, but he got bored and became a Barber. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Wymar Weston, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1100 sp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a blue poncho over his likewise colored trousers and shirt. He is an epitome of beauty. He has auburn hair. His hazel eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Racist, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Ernest Woods, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Red garnet (70 gp). 1 Masterwork Light wooden shield. 1 Masterwork Heavy wooden shield.


Social Check DCs


Bertram Clayden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black cloak and cross-gartered brown stockings. He is an epitome of beauty. He keeps his brown hair in a flapper bob. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Bertram hails from a village terrorized by orcs. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and a deep hatred of orcs

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Baker

Voice: Slow speaker

Attributes [hide]

Bertram Clayden, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)7 (-2) 14 (+2)10 (+0)
Skills Arcana +0, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 46000 sp. Emerald (1200 gp). Sard (20 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Richard Soames, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair is still thick. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets.

Ideals: Gifted. Bonds: Rich, Guardian, Religious, Mentor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Richard Soames, Male Human Wizard 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 1200 gp. Sardonyx (80 gp). Rock crystal (80 gp). Red-brown spinel (50 gp). Blue quartz (4 gp).


Social Check DCs


Tim Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his scythe. He has a small bristly mustache and wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Lazy. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Tim Prescott, Male Human Monk 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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