Arnold Weston, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a red coat with black slacks. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.
History: He was born into a rich family. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Ideals: Artistic, Logical. Flaws: Insane, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2200 sp. Obsidian (7 gp).
Tim Stapleton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His brown hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: Tim was born the youngest of three triplets. He was an apprentice working in his mother's forge. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Logical. Flaws: Shy. Bonds: Family, Job. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 15000 cp. 1 Masterwork Common Melee.
Anselm Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Rich, Military. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alexandre Compton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His hair is white and very short. This brown eyed northerner is not easily forgotten.
Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and human compassion
Ideals: Athletic, Logical. Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bernard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is portly but not overly obese. His feathered hat is riddled with cuts and holes. His eyes are a pleasant amber.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Barkeep business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Cynical, Secretive. Bonds: Job. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 7 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Half-Plate.
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