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Advanced [show]


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is thinning but still full. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and wants a kiss

Ideals: Justice, Entrepeneur. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Gunter Anderton, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3000 cp. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Godfrey Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His hair is red and curly. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Ideals: Athletic, Joker, Professionalism. Bonds: Attractive, Family, Nature. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Anderton, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp. 1 Half-Plate. 1 Breastplate. 1 Banded mail.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His silver hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the north. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Percival Lindsay, Male Human Expert 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Gilbert Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. He has a slight overbite and is overall scrawny. His brown hair is cut jaggedly and amateurishly. His blue eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Gilbert was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Immigrant, Religious. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Gilbert Ramsey, Male Human Warlock 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 40000 cp. Lapis lazuli (8 gp). Alexandrite (500 gp). 1 Minor magic item.


Social Check DCs


Balimaar Rowley, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized jet on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, In love. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Balimaar Rowley, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. Jet (40 gp). Alexandrite (400 gp). Rock crystal (50 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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