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NPC Generator

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Advanced [show]


Gerard Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor, Slave. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Clifton, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 10 (+0)8 (-1)
Skills Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Reynard Home, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Jeweler father left him crippled. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Job. Occupation: Interpreter

Voice: Russian accent

Attributes [hide]

Reynard Home, Male Human Monk 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Gomory Gyula, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a lance. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: Gomory was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 11 years.

Motivation: An old rival family wants him found.

Ideals: Disciplined. Bonds: Adventurer, Job, Family. Occupation: Laborer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Gyula, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 600 gp.


Social Check DCs


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His blonde hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the south, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Cooper, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)12 (+1) 9 (-1)6 (-2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2100 sp. 1 Chain shirt. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Everard Tyndall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow shirt with thin violet vertical stripes and green pants. He wears his silver hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small forest village. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Fighting, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Everard Tyndall, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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