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NPC Generator

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Advanced [show]


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear grey pants and tee shirts. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Flaws: Racist. Bonds: Religious, Rich, Enemies. Occupation: Doctor

Voice: French accent

Attributes [hide]

Ernest Badger, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 7 (-2)17 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Kyle Enfield, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He works hard and plays hard.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and human compassion

Flaws: Racist, Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Kyle Enfield, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Gunter Ridley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long auburn hair reaches down to his waist. His brown eyes are slightly larger than normal.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Gunter Ridley, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Dean Easton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is slicked back into a classic pompadour. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Dean was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bowyer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid.

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Immigrant. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Dean Easton, Male Human Aristocrat 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)5 (-3) 17 (+3)13 (+1)
Skills History +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Bernard Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His red hair and beard is wavy and long. He has blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and wants his loneliness to end

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Slave. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Bernard Darlington, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Orc, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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