Henry England, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of drow once and for all.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Shoemaker
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 2 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 4 (-3) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +6
Possessions: 300 gp.
Percival Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Weaver, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Extrovert. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Minor magic item.
Kyle Colton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and brown robe with the hood down, and he perpetually has his warhammer ready. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born in the north, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted necromantic powers by his dying sister.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Immigrant, Job. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item.
Theodoric Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and black. This amber eyed westerner is not easily forgotten.
Personality: Always inclined to offer people food he seems plenty friendly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Bounty Hunter, but he got bored and became a Laborer. He has built up a small fortune and can afford his own way.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp.
Solomon Tickle, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, white cloak. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He struck the Merchant job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 6 (-2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Everburning torch.
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