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NPC Generator

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Advanced [show]


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Robert was raised in a hard working conservative environment. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Impeccable, Philantrophist, Athletic. Bonds: Job, Military. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Robert Asheton, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 8000 cp. Jet (140 gp). Zircon (20 gp). Red garnet (140 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gunter Palomarez, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized white coat. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: To be a Masseuse again.

Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Gunter Palomarez, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. His long chestnut hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Charles was born the youngest of three triplets. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Sensitive, Disease. Bonds: Poor, Adventurer, Family. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Charles Wentworth, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 18 (+4)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 300 gp. Aquamarine (1600 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Locksmith uniform. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is short and brown. His half smiles and green eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Selfish. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Simon Marlee, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He wears his white hair up in a very large beehive style do. His eyes are likewise green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Slave Trader, Trym learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Rich. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Trym Heiser, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 9 (-1)17 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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