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Advanced [show]


Ralf Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His brown hair is slicked back into a classic pompadour. He has gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ralf and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Religious. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Ralf Eastaughffe, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Theodoric Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Theodoric hails from a village terrorized by orcs. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Cartwright.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants a kiss

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job, Has a crush. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Theodoric Wedgwood, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an entirely tan suit with white socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has shaved his head bald. His gray eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Leighton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 13
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gomory Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: Gomory was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Navigator.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Extrovert, Entrepeneur, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gomory Yeardley, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He also has developed a complete distrust of the Interpreter profession.

History: A powerful wizard made him what he is. While studying, he fell in love. They married and had a son. He has worked as a Fortune-teller like his father before him.

Motivation: Money/treasure; and human compassion

Flaws: Ugly, Racist. Bonds: Job, Mentor, In love, Rich. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Marlee, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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