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Advanced [show]


Solomon Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown coat over a red low-cut shirt, and a top hat upon his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Flaws: Ugly, Addict. Bonds: Guardian, Nature, Immigrant. Occupation: Ruler

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Washington, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)6 (-2) 17 (+3)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple grey line shooting up and back down. He is muscular with a powerful set of arms. His blonde hair is styled in orderly dreadlocks. He has green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Logical. Flaws: Depressed, Disease. Bonds: Family. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Lance Yeardley, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)16 (+3) 5 (-3)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 7
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Whitby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large white mantle and cape that has been intricately interwoven into his black robe. He keeps his blonde hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He got into the Courier business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Flaws: Antagonistic. Bonds: Immigrant, Job, Rich, Adventurer. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Roger Whitby, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Solid gold idol (600 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Manfred Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Manfred was born with his father's beautiful face. After coming to the age of reason, Manfred took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Artistic. Bonds: Attractive, Family. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Manfred Wakefield, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 7 (-2)18 (+4)
Skills Athletics +6, Persuasion +7
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +7

Possessions: 400 gp. Amber (130 gp). Fire opal (1200 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a white scarf, and carries longswords. His wide-brimmed hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Insomniac, Depressed, Fearful. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Kyle Dumph, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)18 (+4) 11 (+0)8 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Ignan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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