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Advanced [show]


Percival Nash, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Ruler for hire.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Flaws: Ugly. Bonds: Adventurer, Rich, Job, Debt. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Percival Nash, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 13 (+1)11 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Old masterpiece painting (700 gp). 1 Spyglass. 1 Climber’s kit. 1 Spyglass. 1 Crowbar.


Social Check DCs


Diggory Everly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. His chestnut hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the north his family was never financially stable. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: To unite with his brother; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Family, Poor, Military. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Diggory Everly, Male Human Ranger 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)7 (-2) 17 (+3)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp.


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His moppish silver hair is in a traditional bowl cut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Odo Tindall, Male Human Wizard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered bastard sword and tarnished dagger as well. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes peer out from beneath his broad violet hat.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Artistic. Bonds: Poor, Guardian. Occupation: Stylist

Voice: American accent

Attributes [hide]

Simon Hale, Male Human Wizard 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Pink pearl (120 gp). Blue star sapphire (900 gp). Smoky quartz (80 gp). Alexandrite (200 gp).


Social Check DCs


Don Alton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miner father left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and to settle down with his crush

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Don Alton, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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