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Advanced [show]


Odo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his auburn hair in a flapper bob. His eyes are likewise hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Odo was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has worked as a Unemployed like his father before him.

Motivation: An old rival family wants him found; and retire the richest man in the north

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Odo Tewksbury, Male Human Adept 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 12 (+1)7 (-2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Solomon Atherton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears green trousers with tan and green striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born in the west to a Blacksmith, Solomon learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Persistence. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Solomon Atherton, Male Human Druid 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 11 (+0)18 (+4)
Skills Persuasion +6, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Bing, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Immigrant, Job. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Ernest Bing, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 9 (-1)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a slight overbite and is overall scrawny. His black hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To pay off his debts; and expand his business

Ideals: Passionate. Flaws: Mundane. Bonds: In love, Job, Debt. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Thomas Gracey, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Sard (40 gp). Moss agate (13 gp).


Social Check DCs


Miles Kensley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is cut short. He has amber eyes and a yellow hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He has had some formal music training, and achieved minor success. He was granted druidic powers by his dying brother.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Miles Kensley, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: Embroidered silk and velvet mantle with numerous moonstones (500 gp). Black velvet mask with numerous citrines (40 gp). A delicate brass dragon egg (30 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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