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Advanced [show]


Simon Bradford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. His black hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Gifted. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Simon Bradford, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 2000 sp. Violet garnet (600 gp). Iolite (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a green costume with the symbols of his god on his torso. His white hair is heavily combed to the right. He is baby faced.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Gerard was born in the south. At a young age he loved to build and create. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Artistic, Persistence. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Gerard Bradly, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Balimaar Digby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky violet painted plate armor, and is pretty ugly. His white hair is unkempt and raggedy. His hazel eyes dart from person to person.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.

Motivation: To pay off his debts; and retire the richest man in the west

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Balimaar Digby, Male Human Barbarian 9
Medium (5'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 82 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)5 (-3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: Freshwater pearl (5 gp). Eye agate (5 gp). Aquamarine (900 gp). Fire opal (400 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Rich purple corundum (400 gp). Red garnet (150 gp).


Social Check DCs


Frederick Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red tunic with white highlights, and long brown pants that bunch up around his shoes. His brown hair is slicked back into a classic pompadour. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. Frederick was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Detective. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer, Religious. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Frederick Sharps, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. An abacus with copper, silver and gold markers (160 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Lance Hailey, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. He has white hair. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Born to a Soapmaker, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Lance Hailey, Male Human Warlock 10
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A delicate silver chain set with a tourmaline (10 gp). An abacus with copper, silver and gold markers (130 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs

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