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Advanced [show]


Kyle Clifton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears skinny pants and wears a green and brown robe with the hood down. He has a hunchback. His auburn hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with singing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Depressed, Insane. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Clifton, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 15 (+2)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 400 gp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. His hair is auburn and very short. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Gifted. Bonds: Adventurer, Military, Family. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Arnold Tickle, Male Human Paladin 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long silver beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Logical. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Geoffrey Barlow, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Richie, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Godfrey Richie, Male Human Rogue 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 3 (-4)13 (+1)
Skills Intimidation +4, Medicine -1
Senses Passive Perception 6
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic, Disciplined. Flaws: Fearful. Bonds: Poor. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Odo Badger, Male Human Aristocrat 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 80 pp. Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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