Rolf Hampton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting brown shirt and pants. He is an epitome of beauty. He keeps his auburn hair in a flapper bob. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Adventurer. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Arnold Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has violet eyes and a grey hat with a white feather.
Personality: Calm and collected, he is a well trained Shepherd. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Job, Enemies, Religious. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp.
Peter Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the left. He wears a mask on his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker, Impeccable. Bonds: Military, Job, Family. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Red-brown spinel (70 gp). Pink pearl (70 gp). Deep blue spinel (800 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item.
Geoffrey Bentham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and is dressed in an above average manner. His left leg appears badly burned and disfigured. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Geoffrey studied abroad. After coming to the age of reason, Geoffrey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 200 gp.
Richard Camden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is silver and very short. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Richard hails from a village terrorized by brigands. After coming to the age of reason, Richard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Ideals: Optimist, Philantrophist, Gifted. Bonds: Immigrant, Enemies. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 4 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
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