Kyle Westcott, Male Human [Permalink]
Personal [hide]
Description: This western man is wearing colorful clothing, dressed as a Mortician. His clothes are grease stained in places. His golden hair is styled in orderly dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Kyle was born the youngest of three triplets. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Military. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Godfrey Springfield, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.
History: When he was but 3 years old his parents immigrated from the north. Godfrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his dancing dream.
Motivation: He wants to get laid; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Immigrant, Nature. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Just what you see.
Alexandre Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is muscular with a powerful set of arms. His long silver hair reaches down to his waist. His amber eyes are slightly larger than normal.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He is a Succubi in disguise. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Adventurer, Family. Occupation: Herbalist
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 40 pp.
Hubert Hartford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears his hair in dreadlocks. He has a dull look in his brown eyes.
Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born several months after his mother was called into army service. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and wants to work out more often
Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Military. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 12000 cp. Bloodstone (30 gp). Tourmaline (60 gp). Freshwater pearl (5 gp). Freshwater pearl (5 gp).
Heward Clive, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a forest tribe. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Optimist, Opinionated. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Onyx (30 gp). Carnelian (30 gp).
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