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Advanced [show]


Trym Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a pastel suit. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: Gifted from a young age, Trym studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Trym Kensley, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)18 (+4) 11 (+0)10 (+0)
Skills Investigation +7, Stealth +5
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Terran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Animal Trainer does. His tied-back hair is red. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Optimist, Artistic. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Hugh Harrington, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Bertram Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is mildly Human supremacist, though he does not identify as such. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Bertram Upton, Male Human Rogue 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Celestial, Elven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Kensley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple grey robe with green stripes complete with hood, and a wedding ring on his left hand. His hair is short and black. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: In love, Poor. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Drogo Kensley, Male Human Monk 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Tatum, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his chestnut hair well, parting it to the right. His blue eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Arnold was born the youngest of three triplets. After coming to the age of reason, Arnold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: Money/treasure; and doesn't want to be a bather and was forced into it by his family

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Arnold Tatum, Male Human Rogue 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)14 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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