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NPC Generator

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Advanced [show]


Dean Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries monstrous two handed axes. He has a long golden beard with little hanging trinkets. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Hedonist, Racist. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Dean Palomarez, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Diggory Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair down. He has violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. He now owns his own business.

Motivation: To be a Layabout again.

Ideals: Fighting, Athletic, Joker. Flaws: Disease. Bonds: Job. Occupation: Assassin

Voice: Hollow voice

Attributes [hide]

Diggory Hampton, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +5, Stealth +7
Senses Passive Perception 17
Languages Common, Abyssal, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 1000 sp.


Social Check DCs


Gerald Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length silver hair. His eyes are brown and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gerald was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Farmer job and began his own company from there.

Motivation: Wants to work out more often; and to be a detective again

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Religious, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Gerald Wilberforce, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 6 (-2)14 (+2)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp.


Social Check DCs


Adelard Spaulding, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a pastel Stetson hat and pastel clothes. His white hair, when down, is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Interpreter and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Spaulding, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp. 1 Antitoxin.


Social Check DCs


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His white hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Military, Rich. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Roger Anderton, Male Human Druid 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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