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NPC Generator

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Advanced [show]


Charles Atterton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears violet leather gloves, a violet jacket, and tight pants. His whole body is exceptionally muscular. His black hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Charles was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.

Motivation: He is content; and he feels threatened by others

Flaws: Fearful, PTSD, Mundane. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Atterton, Male Human Warlock 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 16 (+3)16 (+3)
Skills Medicine +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Richard Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is long and red with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Richard was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Artistic. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Richard Charlton, Male Human Warlock 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: Red-brown spinel (90 gp). Carnelian (80 gp). Rich purple corundum (500 gp).


Social Check DCs


Gunter Astley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. He wears his auburn hair up. His face is scarred and worn.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the large cave and found the beat up kukri and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Insane, Fearful. Bonds: Family, Nature. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Astley, Male Human Warlock 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Freshwater pearl (12 gp). Red-brown spinel (80 gp). Tiger eye turquoise (12 gp).


Social Check DCs


Thomas Perry, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man sports tan clothing, slightly heavier than average wear. His tied-back hair is white. He wears crescent spectacles with a black brim.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. He was an apprentice working in his father's forge. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Thomas Perry, Male Human Expert 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20 pp. Malachite (16 gp).


Social Check DCs


Arnold Lester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. With a patchy auburn beard and wild auburn hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a giants raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Arnold Lester, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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