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Advanced [show]


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His white hair is lengthy. His eyes are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To settle down with his crush; and money/treasure

Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Adventurer, Has a crush. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Drogo Ridley, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple red robe with green stripes complete with hood. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Engraver, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to get laid; and expand his business

Ideals: Gifted. Bonds: Enemies, Job, Adventurer, Has a crush. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Anselm Anderton, Male Human Ranger 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +1, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp.


Social Check DCs


Clerebold Royston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His chestnut hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a tan feather.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Clerebold Royston, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 12 (+1)5 (-3)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 30 pp. Jeweled anklet (1000 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Huxley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey cloak and cross-gartered brown stockings. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Logical. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Arnold Huxley, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Minor magic item.


Social Check DCs


Lance Ainsley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His blonde hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy, Addict, Greedy. Bonds: Adventurer. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Lance Ainsley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Chalcedony (70 gp). Alexandrite (400 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). 1 Chain shirt. 1 Full Plate. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs

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